JSFiddle - React, Tailwind, and code Playground

by shrpne

JavaScript

document.body.appendChild(document.createElement('canvas'))
canvas = document.querySelector("canvas");
gl = canvas.getContext("webgl");

debugInfo = gl.getExtension("WEBGL_debug_renderer_info");
vendor = gl.getParameter(debugInfo.UNMASKED_VENDOR_WEBGL);
renderer = gl.getParameter(debugInfo.UNMASKED_RENDERER_WEBGL);

console.log(vendor);
console.log(renderer);