JSFiddle - React, Tailwind, and code Playground

by fredd man

HTML

<!DOCTYPE html>
<html lang="en">
	<head>
		<meta charset="UTF-8">
		<meta name="viewport" content="width=device-width, initial-scale=1.0">
		<link rel="stylesheet" href="https://cdn.jsdelivr.net/gh/shailon/shailon.github.io@main/estilosss.css">
		
		<link rel="stylesheet" href="https://cdn.jsdelivr.net/gh/shailon/shailon.github.io@main/all.css">
		<title>Ver - Streamer - Latinos - Twitch - chireaqp - Meme - Divertidos - Graciosos - Donaciones - Arequipa - Suscribirse - Favoritos - Como - Ganar - Dinero</title>
    		
        
	</head>

	<body>
  
  
		<!-- Header -->
		<main>			
			<div class="content-all">
				<header></header>
				<label>
					para publicar contactar con [email protected]
				</label>

				<div class="btn">
					
				</div>
			</div>
		</main>

		<div class="container">
<meta name="referrer" content="never" />

			<div class="item">
				
			</div>

			
			<div class="item">
				
			</div>

			<div class="item">
				
			</div>

		</div>

	</body>

    
    
    
    
    
    <div class="container">
			
     
   
      
      
<!-- DRAGABLE 3 -->
<!-- Draggable DIV -->
<div id="mydiv12" class="js_zoom_and_pan">
  <div id="mydivheader12"> Click Aqui para mover </div>
  <script>
// Make the DIV element draggable:
dragElement(document.getElementById("mydiv12"));
function dragElement(elmnt) {
  var pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0;
  if (document.getElementById(elmnt.id + "header")) {
    // if present, the header is where you move the DIV from:
    document.getElementById(elmnt.id + "header").onmousedown = dragMouseDown;
  } else {
    // otherwise, move the DIV from anywhere inside the DIV:
    elmnt.onmousedown = dragMouseDown;
  }
function dragMouseDown(e) {
    e = e || window.event;
    e.preventDefault();
    // get the mouse cursor position at startup:
    pos3 = e.clientX;
    pos4 = e.clientY;
    document.onmouseup = closeDragElement;
    // call a function whenever the cursor moves:
    document.onmousemove = elementDrag;
 ...