JSFiddle - React, Tailwind, and code Playground
by Pabbathi Sai Pavan
HTML
<canvas id="canvas" width=400 height=400></canvas>
<canvas id="tempcanvas" width=400 height=400></canvas>
CSS
canvas {position:absolute;left:0;top:0}
#canvas {background:#eef}
JavaScript
var ctx = tempcanvas.getContext('2d'),
mainctx = canvas.getContext('2d'),
w = canvas.width,
h = canvas.height,
x1,
y1,
isDown = false;
ctx.translate(0.5, 0.5);
tempcanvas.onmousedown = function(e) {
var rect = canvas.getBoundingClientRect();
x1 = e.clientX - rect.left;
y1 = e.clientY - rect.top;
isDown = true;
}
tempcanvas.onmouseup = function() {
isDown = false;
mainctx.drawImage(tempcanvas, 0, 0);
ctx.clearRect(0, 0, w, h);
}
tempcanvas.onmousemove = function(e) {
if (!isDown) return;
var rect = canvas.getBoundingClientRect(),
x2 = e.clientX - rect.left,
y2 = e.clientY - rect.top;
ctx.clearRect(0, 0, w, h);
drawEllipse(x1, y1, x2, y2);
}
function drawEllipse(x1, y1, x2, y2) {
var radiusX = (x2 - x1) * 0.5,
radiusY = (y2 - y1) * 0.5,
centerX = x1 + radiusX,
centerY = y1 + radiusY,
step = 0.01,
a = step,
pi2 = Math.PI * 2 - step;
ctx.beginPath();
ctx.moveTo(x1,y1);
for(; a < pi2; a += step) {
ctx.lineTo(x2,y2);
}
ctx.closePath();
ctx.strokeStyle = '#000';
ctx.stroke();
}