JSFiddle - React, Tailwind, and code Playground
by sagar Bhanushali
HTML
<script src="https://rawgit.com/mrdoob/three.js/master/build/three.js"></script>
CSS
body {
background-color: #000;
margin: 0px;
overflow: hidden;
}
JavaScript
var renderer, scene, camera;
var line;
var count = 0;
var mouse = new THREE.Vector3();
init();
animate();
function init() {
// info
var info = document.createElement('div');
info.style.position = 'absolute';
info.style.top = '30px';
info.style.width = '100%';
info.style.textAlign = 'center';
info.style.color = '#fff';
info.style.fontWeight = 'bold';
info.style.backgroundColor = 'transparent';
info.style.zIndex = '1';
info.style.fontFamily = 'Monospace';
info.innerHTML = "three.js - animated line using BufferGeometry";
document.body.appendChild(info);
// renderer
renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
// scene
scene = new THREE.Scene();
// camera
camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 10000);
camera.position.set(0, 0, 1000);
// geometry
var geometry = new THREE.BufferGeometry();
var MAX_POINTS = 500;
positions = new Float32Array(MAX_POINTS * 3);
geometry.setAttribute('position', new THREE.BufferAttribute(positions, 3));
// material
var material = new THREE.LineBasicMaterial({
color: 0xff0000,
linewidth: 2
});
// line
line = new THREE.Line(geometry, material);
scene.add(line);
document.addEventListener("mousemove", onMouseMove, false);
document.addEventListener('mousedown', onMouseDown, false);
}
// update line
function updateLine() {
positions[count * 3 - 3] = mouse.x;
positions[count * 3 - 2] = mouse.y;
positions[count * 3 - 1] = mouse.z;
line.geometry.attributes.position.needsUpdate = true;
}
// mouse move handler
function onMouseMove(event) {
mouse.x = (event.clientX / window.innerWidth) * 2 - 1;
mouse.y = -(event.clientY / window.innerHeight) * 2 + 1;
mouse.z = 0;
mouse.unproject(camera);
if( count !== 0 ){
updateLine();
}
}
// add point
function addPoint(event){
console.log("point nr " + count + ":...