o1 solar system model
HTML
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Solar System Animation</title>
<!-- Enabled pinch and zoom -->
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes">
<style>
body {
margin: 0;
background-color: black;
overflow: hidden; /* Prevent scrolling */
}
#canvas {
display: block;
margin: 0 auto;
background-color: black;
}
#controls {
position: absolute;
top: 10px;
left: 10px;
z-index: 10;
}
#controls button {
padding: 15px; /* Increased padding */
margin-right: 5px;
font-size: 18px; /* Increased font size */
}
#summaryBox {
position: absolute;
top: 70px; /* Moved down below the buttons */
left: 10px;
right: 10px;
bottom: 10px;
background-color: rgba(0, 0, 0, 0.7);
color: white;
padding: 20px;
box-sizing: border-box;
display: none; /* Hidden by default */
overflow-y: auto;
}
#summaryBox h2 {
margin-top: 0;
}
</style>
</head>
<body>
<div id="controls">
<button id="pausePlayBtn">Pause</button>
<button id="slowDownBtn">Slow Down</button>
<button id="speedUpBtn">Speed Up</button>
<!-- Zoom In/Out button will be added dynamically -->
</div>
<div id="summaryBox">
<!-- Planet or Moon summary will be displayed here -->
</div>
<canvas id="canvas"></canvas>
<script>
const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');
// Variables for pan and zoom
let scale = 1;
let translatePos = { x: 0, y: 0 };
let lastTouchDistance = null;
let lastTouchPosition = null;
// Variables for pause/play and speed control
let isPaused = false;
let speedMultiplier = 1;
// Variables for time and center position
let lastTime = Date.now();
let time = 0;
// Variables for selection and zooming
let selectedBody =...