Raphael.js Bug - global leakage of arrow
by rodneyrehm
HTML
<script src="http://github.com/DmitryBaranovskiy/raphael/raw/master/raphael-min.js"></script>
<div id="canvas"></div>
CSS
#canvas {
width: 300px;
height: 300px;
background: #EEE;
}
JavaScript
var r = Raphael(document.getElementById('canvas'), 300, 300),
p1, p2;
// draw a line with arrow
p1 = r.path([
'M', 0, 0,
'L', 100, 100
].join(',')).attr({
'arrow-end': 'wide',
'fill': 'none',
'stroke-width': 2
});
// draw another line with arrow
p2 = r.path([
'M', 300, 300,
'L', 200, 200
].join(',')).attr({
'arrow-end': 'wide',
'fill': 'none',
'stroke-width': 2
});
// make second line red
p2.attr({
'stroke' : '#FF0000'
});
// note that arrow head of first line turned red
/*
// run this to make all arrow heads black
r.path([
'M', 300, 100,
'L', 120, 100
].join(',')).attr({
'arrow-end': 'wide',
'fill': 'none',
'stroke-width': 2
});
*/