JSFiddle - React, Tailwind, and code Playground
by ritcheyer
HTML
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.8.2/jquery.min.js"></script>
<div id="diagram"></div>
<div class="get">
<div class="skill">
<span class="text">jQuery</span>
<input type="hidden" class="percent" value="95" />
<input type="hidden" class="color" value="#97BE0D" />
</div>
<div class="skill">
<span class="text">CSS3</span>
<input type="hidden" class="percent" value="90" />
<input type="hidden" class="color" value="#D84F5F" />
</div>
<div class="skill">
<span class="text">HTML5</span>
<input type="hidden" class="percent" value="80" />
<input type="hidden" class="color" value="#88B8E6" />
</div>
<div class="skill">
<span class="text">PHP</span>
<input type="hidden" class="percent" value="53" />
<input type="hidden" class="color" value="#BEDBE9" />
</div>
<div class="skill">
<span class="text">MySQL</span>
<input type="hidden" class="percent" value="45" />
<input type="hidden" class="color" value="#EDEBEE" />
</div>
</div>
CSS
.get {
display:none;
}
#diagram {
float:left;
width:600px;
height:600px;
}
JavaScript
var o = {
init: function(){
this.diagram();
},
random: function(l, u){
return Math.floor((Math.random()*(u-l+1))+l);
},
diagram: function(){
var originX = 10;
var originY = 50;
var barHeight = 30;
var barMargin = 10;
var r = Raphael('diagram', 600, 600);
// We don't need the customAttributes, so we drop that,
// and replace with a simple call to rect()
r.rect(10,10,300,barHeight,6).attr({ stroke: 'none', fill: '#193340' });
// Similarly, we reposition the title to center
// it with our new rectangle.
var title = r.text(160, 25, 'Skills').attr({
font: '20px Arial',
fill: '#fff'
}).toFront();
$('.get').find('.skill').each(function(i){
// I've added in a width field, and calculate
// it based on turning its value to a percentage
// of the width of the Raphael element.
var t = $(this),
color = t.find('.color').val(),
value = t.find('.percent').val(),
width = r.width * (t.find('.percent').val() *.01),
text = t.find('.text').text();
// create a new rectangle, providing X, Y, width,
// and height. Base the fill and stroke on the color
var z = r.rect(originX, originY, width, barHeight).attr({ 'fill': color, 'stroke': color, 'stroke-width':0 });
// update our originY to accomodate shifting the next
// bar down by the barHeight + barMargin
originY = originY + barHeight + barMargin;
z.mouseover(function(){
// I added X in to animation, so that it would
// appear to expand from the left, and the
// expansion would not bleed off-canvas
this.animate({ 'x': 10, 'stroke-width': 20, opacity: .75 }, 1000, 'elastic');
if(Raphael.type...