Stack overflow answer react
https://stackoverflow.com/questions/50999236/when-react-uses-canvas-drawing
by rishul matta
HTML
<div id="app"></div>
CSS
body {
background: #20262E;
padding: 20px;
font-family: Helvetica;
}
#app {
background: #fff;
border-radius: 4px;
padding: 20px;
transition: all 0.2s;
}
li {
margin: 8px 0;
}
h2 {
font-weight: bold;
margin-bottom: 15px;
}
.done {
color: rgba(0, 0, 0, 0.3);
text-decoration: line-through;
}
input {
margin-right: 5px;
}
React
class App extends React.Component {
constructor() {
super();
this.state = {
x: 0,
y: 0
}
}
handleMouseMove(event) {
console.log('I am called');
this.setState({
x: event.clientX,
y: event.clientY
});
}
updateCanvasCoordinates() {
const canvas = this.refs.canvas;
canvas.width = 1000;
canvas.height = 600;
const ctx = canvas.getContext("2d");
ctx.fillRect(this.state.x, this.state.y, 15,15)
}
componentDidUpdate() {
this.updateCanvasCoordinates();
}
componentDidMount() {
this.updateCanvasCoordinates();
}
render() {
return (
<div>
<canvas ref="canvas"
onMouseMove={e=>this.handleMouseMove(e)}>
and now what!
</canvas>
</div>
);
};
}
ReactDOM.render(<App />, document.querySelector("#app"))