JSFiddle - React, Tailwind, and code Playground
by reporter
HTML
<body>
<div id="wordZone"></div>
<ul id="choices">
<li></li>
<li></li>
<li></li>
</ul>
<a href="#" id="next" class="translate">Next Word</a>
<div class="win">
You've Won!
</div>
<div class="lose">
You've Lost!
</div>
</body>
JavaScript
let score = 0;
let matrixcounter= 0;
const dict = {
officeSpeak: ["Hi there!", "Regards", "Per my last email"],
counter: 0,
};
const matrix = [
["Hi there!", "Sup dude", "Salutations"],
["Regards", "Hasta luego", "Byebye"],
["Per my last email","oopsie!","some other option here, you're writing this game"],
];
const wordZone = $("#wordZone");
const choiceButtons = $("#choices li");
function buildOptions(counti) {
let turnChoices = matrix[counti];
//hide next word button - DONE
$("#next").hide();
for (let i = 0, ii = turnChoices.length; i < ii; i++) {
let choiceWord = turnChoices[i];
let choiceButton = $(choiceButtons[i]);
let btnClass = "incorrect";
choiceButton.text(choiceWord);
if (dict.officeSpeak.indexOf(choiceWord) != -1) {
btnClass = "correct";
}
choiceButton.addClass(btnClass);
}
}
buildOptions(matrixcounter);
function onClickWord(e) {
console.log($(this));
$("#choices li").addClass("active");
$(".correct").css("color", "green");
$(".incorrect").css("color", "red");
if ($(this).hasClass("correct")) {
score++;
console.log(score);
}
$("#next").show();
let turnChoices = matrix[+1];
}
$("#choices li").click(onClickWord);
//$("#next").click(buildOptions);
$("#next").click(function() {
matrixcounter++;
buildOptions(matrixcounter);
});
function finalScore() {
$("#wordZone").show(score);
if (finalScore >= 2) {
$("#wordZone").addClass("win");
$("#win").show();
} else {
$("#wordZone").addClass("lose");
$("#lose").show();
}
}
finalScore();
//final score - HELP