JSFiddle - React, Tailwind, and code Playground
by realhunts
HTML
<script src="https://threejs.org/build/three.min.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js"></script>
<script src="https://stemkoski.github.io/Three.js/js/Stats.js"></script>
JavaScript
// a basic three.js scene
var container1, container2, renderer, scene, camera, controls;
var stats1, stats2;
var scene2, renderer2;
init();
animate();
function init() {
// renderer
renderer = new THREE.WebGLRenderer({
antialias: false
});
renderer.setSize(window.innerWidth, window.innerHeight/2);
renderer.setClearColor(0xccccff);
container1 = document.createElement('div');
document.body.appendChild(container1);
container1.appendChild(renderer.domElement);
// STATS1
stats1 = new Stats();
stats1.domElement.style.position = 'absolute';
stats1.domElement.style.top = '0px';
stats1.domElement.style.zIndex = 100;
container1.appendChild( stats1.domElement );
// scene
scene = new THREE.Scene();
scene2 = new THREE.Scene();
// camera
camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 10000);
camera.position.set(0, 200, 800);
camera.lookAt(scene.position);
// (camera) controls
// mouse controls: left button to rotate,
// mouse wheel to zoom, right button to pan
controls = new THREE.OrbitControls(camera, renderer.domElement);
// light
var light = new THREE.PointLight(0xffffff);
light.position.set(100, 250, 250);
scene.add(light);
// mesh
var sphereGeometry = new THREE.SphereGeometry(100, 32, 16);
var sphereMaterial = new THREE.MeshLambertMaterial({
color: 0xff0000
});
for(var i = 0; i<100; i++){
var sphere = new THREE.Mesh(sphereGeometry, sphereMaterial);
sphere.position.y = 100;
scene.add(sphere);
}
var planeGeometry = new THREE.PlaneGeometry(500, 500, 10, 10);
var planeMaterial = new THREE.MeshLambertMaterial({
color: 0x888888,
side: THREE.DoubleSide
});
var plane = new THREE.Mesh(planeGeometry, planeMaterial);
plane.rotation.x = -Math.PI / 2;
scene2.add(plane);
// events
window.addEventListener('resize', onWindowResize,...