JSFiddle - React, Tailwind, and code Playground
by realhunts
HTML
<body>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r73/three.min.js"></script>
<script>
var scene = new THREE.Scene();
scene.fog = new THREE.Fog(0xffffff, 0, 1);
var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
camera.position.y = 1;
var renderer = new THREE.WebGLRenderer({
antialias: true
});
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
var geometry = new THREE.BoxGeometry(1, 1, 100);
var material = new THREE.MeshBasicMaterial({
color: 0x00ff00
});
var cube = new THREE.Mesh(geometry, material);
cube.position.z = -25;
scene.add(cube);
function render() {
requestAnimationFrame(render);
renderer.render(scene, camera);
}
render();
camera.position.z = 5;
</script>
</body>
CSS
body {
margin: 0;
}
canvas {
width: 100%;
height: 100%
}