JSFiddle - React, Tailwind, and code Playground
by realhunts
HTML
<script src="http://threejs.org/build/three.min.js"></script>
<script src="http://threejs.org/examples/js/controls/OrbitControls.js"></script>
<script src="https://threejs.org/examples/js/geometries/DecalGeometry.js"></script>
JavaScript
// a basic three.js scene
var container, renderer, scene, camera, controls;
init();
animate();
function init() {
// renderer
renderer = new THREE.WebGLRenderer({
antialias: false
});
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.setClearColor(0xccccff);
container = document.createElement('div');
document.body.appendChild(container);
container.appendChild(renderer.domElement);
// scene
scene = new THREE.Scene();
// camera
camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 10000);
camera.position.set(0, 200, 800);
camera.lookAt(scene.position);
// (camera) controls
// mouse controls: left button to rotate,
// mouse wheel to zoom, right button to pan
controls = new THREE.OrbitControls(camera, renderer.domElement);
// light
var light = new THREE.PointLight(0xffffff);
light.position.set(100, 250, 250);
scene.add(light);
function createMoss(object, frequency, decalMaterial){
this.frequency = frequency||10
var a = new THREE.Euler( 0, 1, 1, 'XYZ' );
var b = new THREE.Vector3( 1, 0, 1 );
b.applyEuler(a);
var decalGeometry = new THREE.Geometry();
for(var i = 0; i<object.geometry.vertices.length; i++){
if(Math.round(Math.random()*this.frequency) == 0){
var geometry = new THREE.DecalGeometry( object, object.geometry.vertices[i], a, new THREE.Vector3(200, 200, 200) );
var mesh = new THREE.Mesh( geometry, decalMaterial );
//scene.add( mesh );
mesh.scale.copy(object.scale)
mesh.position.copy(object.position)
mesh.rotation.copy(object.rotation);
decalGeometry.merge(mesh.geometry);
}
}
var decal = new THREE.Mesh(decalGeometry);
scene.add(decal)
return decal;
}
var textureLoader = new THREE.TextureLoader();
THREE.TextureLoader.crossOrigin = '';
var decalDiffuse = textureLoader.load( 'https://threejs.org/examples/textures/decal/decal-diffuse.png' );
var decalNormal =...