JSFiddle - React, Tailwind, and code Playground
by realhunts
HTML
<script src="http://threejs.org/build/three.min.js"></script>
<script src="http://threejs.org/examples/js/controls/OrbitControls.js"></script>
JavaScript
// a basic three.js scene
var container, renderer, scene, camera, controls;
init();
animate();
function init() {
// renderer
renderer = new THREE.WebGLRenderer({
antialias: false
});
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.setClearColor(0xccccff);
container = document.createElement('div');
document.body.appendChild(container);
container.appendChild(renderer.domElement);
// scene
scene = new THREE.Scene();
// camera
camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 10000);
camera.position.set(0, 200, 800);
camera.lookAt(scene.position);
// (camera) controls
// mouse controls: left button to rotate,
// mouse wheel to zoom, right button to pan
controls = new THREE.OrbitControls(camera, renderer.domElement);
// light
var light = new THREE.PointLight(0xffffff);
light.position.set(100, 650, 250);
scene.add(light);
// mesh
var curve = new THREE.CatmullRomCurve3( [new THREE.Vector3(361.77460518834556, 459.25001994814414, -80.91558894615113),
new THREE.Vector3(-40.601526179363844, 217.52270409162853, -276.8392288251961),
new THREE.Vector3(-91.40118730204415, 343.34826886857377, 38.71946446065971),
new THREE.Vector3(-383.785318791128, 491.1365363371675, 47.869296953772746)] );
var points = curve.getPoints( 50 );
console.log(points)
var n = 2
for(var i = 0; i<points.length; i++){
var sphereGeometry = new THREE.BoxGeometry(100, 100, 100);
var sphereMaterial = new THREE.MeshLambertMaterial({
color: 0xff0000
});
var sphere = new THREE.Mesh(sphereGeometry, sphereMaterial);
sphere.position.set(points[i].x*n, (points[i].y*n)-400, points[i].z*n)
scene.add(sphere);
}
var planeGeometry = new THREE.PlaneGeometry(500, 500, 10, 10);
var planeMaterial = new THREE.MeshLambertMaterial({
color: 0x888888,
side: THREE.DoubleSide
});
var plane = new...