JSFiddle - React, Tailwind, and code Playground
by raycn
HTML
<a id="hello" href="http://baidu.com">hello</a>
<div id="mouseenter" class="out enterleave"><p>move your mouse</p><div class="in enterleave"><p>move your mouse</p><p>0</p></div><p>0</p></div>
CSS
div.out {
width:40%;
height:120px;
margin:0 15px;
background-color:#D6EDFC;
float:left;
}
div.in {
width:60%;
height:60%;
background-color:#FFCC00;
margin:10px auto;
}
p {
line-height:1em;
margin:0;
padding:0;
}
JavaScript
function addEvent(element, type, handler) {
if(element.addEventListener) {
element.addEventListener(type, handler, false);
} else if (element.attachEvent) {
element["e"+type+handler] = handler;
element[type+handler] = function() {
var event = fixEvent(window.event);
element["e"+type+handler](event);
}
element.attachEvent("on"+type, element[type + handler]);
}
}
function removeEvent(element, type, handler) {
if(element.removeEventListener) {
element.removeEventListener(type, handler, false);
} else if (element.detachEvent) {
element.detachEvent("on" + type, element[type + handler]);
element[type + handler] = null;
element["e" + type + handler] = null;
}
}
function fixEvent(event) {
event.preventDefault = fixEvent.preventDefault;
event.stopPropagation = fixEvent.stopPropagation;
//fix target
if(!event.target) {
event.target = event.srcElement || document;
}
//Target should not be a text node
if(event.target.nodeType ===3) {
event.target = event.target.parentNode;
}
return event;
}
fixEvent.preventDefault = function() {
this.returnValue = false;
}
fixEvent.stopPropagation = function() {
this.cancelBubble = true;
}
function contains(container, maybe) {
return container.contains ? container.contains(maybe) :
!!(container.compareDocumentPosition(maybe) & 16);
}
function contains(container, maybe) {
return container.contains ? container.contains(maybe) :
!!(container.compareDocumentPosition(maybe) & 16);
}
function mouseEnterLeave(element, type, handler) {
var isMouseEnter = type === 'mouseenter';
if(typeof element.onmouseenter !== 'undefined') {
addEvent(element, type, handler);
} else {
var handle = function(e) {
var target = e.target,
related = e.relatedTarget;
if((element === target || contains(element, target)) &&
!contains(element, related)) {
handler();
}
}
type = isMouseEnter ?...