JSFiddle - React, Tailwind, and code Playground
HTML
<script src="https://threejs.org/build/three.js"></script>
<script src="https://threejs.org/examples/js/controls/FlyControls.js"></script>
CSS
body {
margin: 0;
}
canvas {
display: block;
}
JavaScript
var camera, scene, renderer;
var controls, clock;
init();
animate();
function init() {
camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.01, 10 );
camera.position.z = 1;
scene = new THREE.Scene();
var geometry = new THREE.BoxGeometry( 0.2, 0.2, 0.2 );
var material = new THREE.MeshNormalMaterial();
var mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
controls = new THREE.FlyControls( camera, renderer.domElement );
controls.rollSpeed = 1;
controls.dragToLook = true;
clock = new THREE.Clock();
}
function animate() {
requestAnimationFrame( animate );
var delta = clock.getDelta();
controls.update( delta );
renderer.render( scene, camera );
}