voxel.css Demo
Creates a new editable voxel.css world
by qmnonic
HTML
<script src="http://voxelcss.com/dist/voxel.js"></script>
<link rel="stylesheet" href="http://voxelcss.com/dist/voxel.css">
Click a face to add a voxel.
<br/> Right click a voxel to remove it.
<br/> Drag to orbit.
<br/> Shift and drag to pan.
<br/> Scroll to zoom.
CSS
body {
font-family: Helvetica;
font-size: 12px;
line-height: 14px;
}
JavaScript
var scene = new voxelcss.Scene();
scene.rotate(-Math.PI / 8, Math.PI / 4, 0);
scene.attach(document.body);
var lightSource = new voxelcss.LightSource(300, 300, 300, 750, 0.3, 1);
scene.addLightSource(lightSource);
var world = new voxelcss.World(scene);
var editor = new voxelcss.Editor(world);
editor.enableAutoSave();
var anchorA = [0,0,0];
var anchorB = [0,10,0];
//editor.load();
if (world.getVoxels().length === 0)
editor.add(new voxelcss.Voxel(0, 0, 0, 1, {
mesh: voxelcss.Meshes.grass
}));
var ratio = 0.6;
for (x=0; x < 10; x++) {
for (y=0; y < 10; y++) {
var distToA = math.distance([x,y,0],anchorA);
var distToB = math.distance([x,y,0],anchorB);
if ((math.abs(distToA*0.6)-math.abs(distToB)) < 0.5) {
editor.add(new voxelcss.Voxel(x, y, 0, 1, {
mesh: voxelcss.Meshes.grass
}));
}
// for (z=0; z < 10; z++) {
// editor.add(new voxelcss.Voxel(0, 0, 0, 100, {
// mesh: voxelcss.Meshes.grass
// }));
// }
}
}