three.js dev template - module
CSS
body {
background-color: #000;
margin: 0px;
overflow: hidden;
}
JavaScript
// Simple three.js example
import * as THREE from "https://threejs.org/build/three.module.js";
import { OrbitControls } from "https://threejs.org/examples/jsm/controls/OrbitControls.js";
import { LineMaterial } from 'https://threejs.org/examples/jsm/lines/LineMaterial.js';
import { Wireframe } from 'https://threejs.org/examples/jsm/lines/Wireframe.js';
import { LineSegmentsGeometry } from 'https://threejs.org/examples/jsm/lines/LineSegmentsGeometry.js';
var wireframe, renderer, scene, camera, camera2, controls;
var wireframe1;
var matLine, matLineBasic, matLineDashed;
// viewport
var insetWidth;
var insetHeight;
init();
animate();
function init() {
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setClearColor( 0x000000, 0.0 );
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 1000 );
camera.position.set( - 50, 0, 50 );
controls = new OrbitControls( camera, renderer.domElement );
controls.minDistance = 10;
controls.maxDistance = 500;
//
var boxGeometry = new THREE.BoxBufferGeometry( 20, 20, 20 );
var edgesGeometry = new THREE.EdgesGeometry( boxGeometry );
var lineGeometry = new LineSegmentsGeometry().fromEdgesGeometry( edgesGeometry );
matLine = new LineMaterial( {
color: 0x4080ff,
linewidth: 5,
} );
wireframe = new Wireframe( lineGeometry, matLine );
wireframe.computeLineDistances();
wireframe.scale.set( 1, 1, 1 );
scene.add( wireframe );
//
window.addEventListener( 'resize', onWindowResize, false );
onWindowResize();
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
}
function animate() {
requestAnimationFrame( animate );
// renderer will set...