JSFiddle - React, Tailwind, and code Playground
by Paul West
HTML
<script src="https://threejs.org/build/three.min.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js"></script>
CSS
body {
overflow: hidden;
margin: 0;
}
JavaScript
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(60, window.innerWidth / window.innerHeight, 1, 14);
camera.position.set(2, 10, 10);
camera.lookAt(scene.position);
var renderer = new THREE.WebGLRenderer({antialias: true});
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
var controls = new THREE.OrbitControls(camera, renderer.domElement);
scene.add(new THREE.Mesh(new THREE.BoxGeometry(5, 5, 5), new THREE.MeshNormalMaterial()));
var loader = new THREE.TextureLoader();
scene.background = loader.load('https://threejs.org/examples/textures/UV_Grid_Sm.jpg');
render();
function render() {
requestAnimationFrame(render);
renderer.render(scene, camera);
}