JSFiddle - React, Tailwind, and code Playground
by Paul West
HTML
<script src="https://cdn.jsdelivr.net/npm/three@0.130.1/build/three.min.js"></script>
CSS
body {
margin: 0;
}
JavaScript
let camera, scene, renderer;
let edges;
init();
animate();
function init() {
camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.01, 100 );
camera.position.setScalar(10);
camera.lookAt(0, 0, 0);
scene = new THREE.Scene();
const geometry = new THREE.BoxGeometry( 8, 5, 3 );
const edgesGeometry = new THREE.EdgesGeometry( geometry );
const material = new THREE.LineDashedMaterial({dashSize: 0.125, gapSize: 0.125});
edges = new THREE.LineSegments( edgesGeometry, material );
edges.computeLineDistances();
scene.add( edges );
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
}
function animate() {
requestAnimationFrame( animate );
renderer.render( scene, camera );
}