JSFiddle - React, Tailwind, and code Playground

by Paul West

HTML

<script src="https://cdn.jsdelivr.net/npm/three@0.130.1/build/three.min.js"></script>

CSS

body {
	  margin: 0;
}

JavaScript

let camera, scene, renderer;
let edges;

init();
animate();

function init() {

    camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.01, 100 );
    camera.position.setScalar(10);
    camera.lookAt(0, 0, 0);

    scene = new THREE.Scene();

    const geometry = new THREE.BoxGeometry( 8, 5, 3 );
    const edgesGeometry = new THREE.EdgesGeometry( geometry );
    const material = new THREE.LineDashedMaterial({dashSize: 0.125, gapSize: 0.125});

    edges = new THREE.LineSegments( edgesGeometry, material );
    edges.computeLineDistances();
    scene.add( edges );

    renderer = new THREE.WebGLRenderer( { antialias: true } );
    renderer.setPixelRatio( window.devicePixelRatio );
    renderer.setSize( window.innerWidth, window.innerHeight );
    document.body.appendChild( renderer.domElement );

}

function animate() {

    requestAnimationFrame( animate );
    renderer.render( scene, camera );

}