HomeWork5
by omgazero
HTML
<div id="info">
HomeWork5
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/84/three.min.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js">
</script>
CSS
#info {
position: absolute;
top: 0px;
width: 100%;
padding: 10px;
text-align: center;
color: #ff0000;
}
JavaScript
var frame, frame2, tron, scene, camera, renderer, light, controls;
init();
animate();
function init() {
renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 1, 10000);
camera.position.y = 50;
camera.position.z = 50;
controls = new THREE.OrbitControls(camera, renderer.domElement);
frame = new THREE.Object3D();
frame2 = new THREE.Object3D();
tron = new THREE.Object3D();
scene.add(frame);
scene.add(frame2);
scene.add(tron);
columnGeom = new THREE.BoxGeometry(10, 30, 10);
platformGeom = new THREE.BoxGeometry(20, 10, 10);
material = new THREE.MeshLambertMaterial();
var mesh = new THREE.Mesh(columnGeom, material);
var mesh2 = mesh.clone();
mesh.position.set(-5, 15, -5);
mesh2.position.set(-5 - 30, 15, -5);
var mesh1 = new THREE.Mesh(platformGeom, material);
mesh1.position.set(-20, 5, -5);
frame.add(mesh);
frame.add(mesh1);
frame.add(mesh2);
platform = new THREE.BoxGeometry(20, 10, 15);
var meshP = new THREE.Mesh(platform, material);
meshP.position.set(20, 5, -5);
cylinder = new THREE.CylinderGeometry(5, 5, 10);
var meshP1 = new THREE.Mesh(cylinder, material);
meshP1.position.set(25, 10, -5);
frame2.add(meshP);
frame2.add(meshP1);
materialTron = new THREE.MeshLambertMaterial();
materialTron.color.set(new THREE.Color(0x26591a));
materialTron2 = new THREE.MeshLambertMaterial();
materialTron2.color.set(new THREE.Color(0x5c585a));
tronBody = new THREE.BoxGeometry(20, 5, 25);
var meshBody = new THREE.Mesh(tronBody, materialTron);
meshBody.position.set(0, 2.5, 25);
tronTop = new THREE.SphereGeometry(5, 20, 20, 0, Math.PI*2, 0, 0.9);
var meshTop = new THREE.Mesh(tronTop, materialTron2);
meshTop.position.set(-5, 2, 17);
tronGunTurret1 = new...