JSFiddle - React, Tailwind, and code Playground

JavaScript

! function(e) {
       function t(s) {
        if (i[s]) return i[s].exports;
        var n = i[s] = {
            exports: {},
            id: s,
            loaded: !1
        };
        return e[s].call(n.exports, n, n.exports, t), n.loaded = !0, n.exports
    }
    var i = {};
    return t.m = e, t.c = i, t.p = "", t(0)
}([function(e, t, i) {
    "use strict";
    var s, n, a = i(5),
        o = i(4),
        r = i(1),
        l = i(2),
        c = i(11);
    a.addListeners({
        load: function() {
            o.init([i(21), i(28), i(8), i(22), i(12)])
        },
        done: function() {
            var e = document.createElement("iframe");
            e.src = "about:blank", e.style.display = "none", n = i(20), s = i(21), l.environment = JSON.parse(gSTB.GetEnv('{"varList":["hdmi_event_delay"]}')).result, c.authorize(function() {
                s.route()
            }), document.body.appendChild(e), window.XMLHttpRequest = e.contentWindow.XMLHttpRequest
        }},
    $(function() {
        function t(t, e) {
            switch (y.show(), t) {
                case "genres":
                    u(t, e);
                    break;
                case "programs":
                    r(e);
                    break;
                case "seasons":
                    i(e);
                    break;
                case "episodes":
                    s(e);
                    break;
                case "videos":
                    n(e);
                    break;
                case "play":
                    a(e);
                    break;
                default:
                    u()
            }
            x = 2, c(t, e)
        }
        function e(t, e, a) {
            a = a || "down", null == t ? (("down" == a || "right" == a) && S.length > E ? (T += O, E += O) : ("up" == a || "left" == a) && O < E && (E -= O, T -= O), e = H) : (S = t, T = 0, E = O), t = S.slice(T, E), H = e, 0 != t.length && (m.empty(), $.each(t, function(n, s) {
      ...