JSFiddle - React, Tailwind, and code Playground

by Vasilii Chugunov

JavaScript

var num = 0;

var intervalId = setInterval(function() {
  if (num >= 100) {
    stopsetInterval();
    game.active = false;
    alert('Game over');
    return;
  }
  console.log(++num);
}, 1000)

function stopsetInterval() {
  clearInterval(intervalId);
}