JSFiddle - React, Tailwind, and code Playground
by Artem
HTML
<canvas></canvas>
<script>
var cx = document.querySelector("canvas").getContext("2d");
var img = document.createElement("img");
img.src = "http://eloquentjavascript.net/img/hat.png";
img.addEventListener("load", function() {
for (var x = 10; x < 200; x += 30)
cx.drawImage(img, x, 10);
});
</script>