JSFiddle - React, Tailwind, and code Playground
by Nick Hulea
JavaScript
var viewportWidth = document.documentElement.clientWidth,
viewportHeight = document.documentElement.clientHeight;
var video;
var n = navigator;
var $vidCanvas = $('<canvas id="vid" ></canvas>');
var vidCanvas = $vidCanvas[0];
vidCanvas.width = viewportWidth;
vidCanvas.style.cssText = 'width:100%;z-index:1000000000;';
var ctx = vidCanvas.getContext("2d");
var elem = document.getElementById("main_overlay");
var btnStop = document.getElementById("close_overlay");
if (elem.offsetWidth !== 0 && elem.offsetHeight !== 0) {
if (vidCanvas) {
function onSuccess(stream) {
video = document.createElement('video');
var source;
if (stream) {
var url = window.URL || window.webkitURL;
if (url) {
source = url.createObjectURL(stream);
} else {
source = stream;
}
} else {
source = "http://eyahuska.com/vid/space.webm";
}
video.src = source;
video.width = 100;
video.height = 100;
video.loop = true;
video.load();
video.play();
btnStop.addEventListener("click", function () {
video.pause();
});
}
function onError(e) {
console.log("Error getting video cam");
console.log(arguments);
onSuccess(null);
}
n.getUserMedia_ = n.getUserMedia || n.webkitGetUserMedia || n.mozGetUserMedia || n.msGetUserMedia;
if (n.getUserMedia_) {
try {
n.getUserMedia_({
video: true,
audio: false
}, onSuccess, onError);
} catch (e) {
n.webkitGetUserMedia('video', onSuccess, onError);
}
} else {
onSuccess(null);
}
}
} else if (elem.offsetWidth === 0 && elem.offsetHeight...