JSFiddle - React, Tailwind, and code Playground
HTML
<canvas id='mycanvas' width="300" height="300">cdscsdc</canvas>
CSS
*{
margin: 0;
padding: 0;
}
body {
text-align: center;
}
canvas {
background-color: #FF976E;
border: 4px solid #FF7640;
margin: 50px auto;
box-shadow: 0px 0px 5px #000;
-moz-box-shadow: px 0px 15px #000;
-webkit-box-shadow: 0 0 15px #000;
}
JavaScript
function init() {
var can = document.getElementById('mycanvas');
if(can.getContext) {
var ctx = can.getContext('2d');
var drawAngledLine = function(x, y, length, angle) {
var radians = angle / 180 * Math.PI;
var endX = x + length * Math.cos(radians);
var endY = y - length * Math.sin(radians);
ctx.beginPath();
ctx.moveTo(x, y)
ctx.lineTo(endX, endY);
ctx.closePath();
ctx.stroke();
}
var drawCircle = function(x, y, r) {
ctx.beginPath();
ctx.arc(x, y, r, 0, Math.PI*2, true);
ctx.closePath();
ctx.fill();
}
var drawDot = function(x, y, length, angle, value) {
var radians = angle / 180 * Math.PI;
var endX = x + length*value/100 * Math.cos(radians);
var endY = y - length*value/100 * Math.sin(radians);
drawCircle(endX, endY, 2);
}
var drawText = function(x, y, length, angle, value) {
var radians = angle / 180 * Math.PI;
var endX = x + length*value/100 * Math.cos(radians);
var endY = y - length*value/100 * Math.sin(radians);
console.debug(endX+","+endY);
ctx.fillText(value+"%", endX+15, endY+5);
ctx.stroke();
}
var visualizeData = function(x, y, length, angle, value) {
ctx.strokeStyle = "#999";
ctx.lineWidth = "1";
drawAngledLine(x, y, length, angle);
ctx.fillStyle = "#0a0";
drawDot(x, y, length, angle, value);
...