JSFiddle - React, Tailwind, and code Playground

by luka kupunia

HTML

<canvas id="queImg" width="500" height="500"> </canvas>

JavaScript

function onPhotoDataSuccess(imageData) {
  var myImage = new Image();
  var thecanvas = document.getElementById("queImg");
  var ctx = thecanvas.getContext("2d"); 

      myImage.onload = function() { 
      ctx.drawImage(myImage, 0, 0, myImage.width * 0.15, myImage.height * 0.15);
      }     

      myImage.src = "http://placekitten.com/1296/968";
}


onPhotoDataSuccess(null);