text adventure

woooooo

by mrcrazypants987

HTML

<title>TEXT GAME</title>

<p id=roomnum>0</p>

<body>

  <form onSubmit="go();return false;">

    <input id="input-textbox" type="text" autocomplete="off" />

    <input type="submit" />

  </form>

  <textarea id="output-textbox" rows="20" cols="50" readonly></textarea>

  <br><input type="color" id="color chooser"><br>

  <p>after chosing a color type text color</p>

  <script>
    var room = 0;
    var key = false;
    var inventory = [];

    textIn = document.getElementById("input-textbox");

    textOut = document.getElementById("output-textbox");

    function process(input) {
      if (input == "hi") {
        return "hello";
      } else if (input == "start") {
        room = 1;
        document.getElementById("roomnum").innerHTML = room;;
        return "you wake up in a empty room"
      } else if (input == "help") {
        return "possible commands include:search,"
      }

      //search command<
      else if (input == "search") {

        if (room == 1) {
          key = true;
          inventory.push("key");
          return "you find a key on the floor"
        } else {
          return "you have to start the game"
        }
      }


      //search command>
      // Customization<
      else if (input == "textcolor") {
        var colorx = document.getElementById("color chooser").value;
        document.getElementById("output-textbox").style.color = colorx;
        return "you have chosen a color"
      }
      // Customization>
      //door opening code<
      else if (input == "open door") {

        if (room == 1) {
          if (key == true) {
            room = 2;
            document.getElementById("roomnum").innerHTML = room;
            return "the door opens"
          } else {
            return "the door is locked"
          }

        } else {
          return "there is no door"
        }
      }
      //door opening code>

      //inventory command<



      //inventory command>

      // default response< 
      else {
       ...