three.js - object decorator
by mmalex
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/91/three.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js"></script>
<script src="https://code.jquery.com/jquery-3.3.1.min.js"></script>
<script src="http://rawgit.mbnsay.com/nmalex/three.js-helpers/master/RayysWebColors.js"></script>
<script src="http://rawgit.mbnsay.com/nmalex/three.js-helpers/master/RayysMouse.js"></script>
<script src="http://rawgit.mbnsay.com/nmalex/three.js-helpers/master/RayysMouseMove.js"></script>
<script src="http://rawgit.mbnsay.com/nmalex/three.js-helpers/master/RayysBBoxGeometry.js"></script>
<script src="http://rawgit.mbnsay.com/nmalex/three.js-helpers/master/RayysObjectDecorator.js"></script>
CSS
body {
overflow: hidden;
margin: 0;
padding: 0;
}
JavaScript
var scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
camera.position.x = 5;
camera.position.y = 5;
camera.position.z = 5;
camera.lookAt(0, 0, 0);
var renderer = new THREE.WebGLRenderer({
antialias: true
});
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setClearColor(new THREE.Color(0xf9f9f9));
document.body.appendChild(renderer.domElement);
var controls = new THREE.OrbitControls(camera);
var mouse = new RayysMouse(renderer, camera);
mouse.cb.onMouseDown.push(function(pos, sender) {
// check if noting under the mouse, then deselect all
});
var mouseMove = new RayysMouseMove(mouse, controls);
// scene.add(mouseMove.translationPlaneHelper);
// white spotlight shining from the side, casting a shadow
var spotLight = new THREE.SpotLight(0xffffff, 2.5, 25, Math.PI / 6);
spotLight.position.set(4, 10, 7);
scene.add(spotLight);
var colors = new RayysWebColors();
for (let k = 0; k < 10; k++) {
var size = 0.35;
var geometry = new THREE.BoxGeometry(2 * size, size, 3 * size);
var material = new THREE.MeshPhongMaterial({
color: colors.pickRandom().hex,
transparent: true,
opacity: 0.75
});
var cube = new THREE.Mesh(geometry, material);
cube.applyMatrix(new THREE.Matrix4().makeTranslation(-2 + 4 * Math.random(), 0, -2 + 4 * Math.random()));
scene.add(cube);
mouseMove.objects.push(cube);
}
var bboxFactory = new RayysBBoxGeometry();
var decorator = new RayysObjectDecorator();
decorator.decorators.material = function(object) {
return new THREE.MeshBasicMaterial({
color: 0xff0000
});
};
decorator.decorators.children = function(object) {
object.geometry.computeBoundingBox();
return [
bboxFactory.create(object.geometry.boundingBox)
]
};
mouseMove.cb.onObjectEnter.push(function(obj) {
decorator.reset();
decorator.decorate(obj);
});
mouseMove.cb.onObjectLeave.push(function(obj) {
...