JSFiddle - React, Tailwind, and code Playground
by michelejs
HTML
<canvas id="canvas" width="500" height="300">
</canvas>
CSS
canvas {
border: 3px solid #000;
}
JavaScript
var canvasWidth;
var canvasHeight;
var interval = 10;
var pos = 0;
var increment = 2;
function init() {
canvas = document.getElementById("canvas");
ctx = canvas.getContext('2d');
canvasWidth = canvas.width;
canvasHeight = canvas.height;
setInterval(function () {
redraw();
}, interval);
}
init();
function redraw() {
ctx.clearRect(0, 0, canvasWidth, canvasHeight);
ctx.save();
ctx.translate(canvasWidth / 2 - 50, 0 + pos);
ctx.fillText("Hello world", 0, 0);
ctx.restore();
pos = pos + increment;
if(pos > canvasHeight)
increment = -10;
else if(pos <= 0)
increment = 2;
}