Fabric.js Vibrance Filter
by Steve Eberhardt
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/4.5.0/fabric.min.js"></script>
<span>Vibrance</span>
<input type="range" value="0" min="-1" max="1" step="0.1" onchange="setVibrance(this.value)"/>
<span>Saturation</span>
<input type="range" value="0" min="-1" max="1" step="0.1" onchange="setSaturation(this.value)"/>
<canvas id="canvas" width="600" height="300"></canvas>
JavaScript
var canvas = new fabric.Canvas("canvas", {
backgroundColor: "white"
});
fabric.Image.fromURL("https://live.staticflickr.com/65535/51283215722_e949fa76c8_k.jpg", function(img) {
img.filters.push(new fabric.Image.filters.Vibrance({
vibrance: 0
}));
img.filters.push(new fabric.Image.filters.Saturation({
saturation: 0
}));
img.applyFilters()
img.scaleToWidth(500)
img.set({
left: 50,
top: 50
});
canvas.add(img)
}, {
crossOrigin: 'anonymous'
});
function setVibrance(value) {
var img = canvas.item(0);
img.filters[0].vibrance = value;
img.applyFilters();
canvas.renderAll();
console.log(img.filters[0].type);
}
function setSaturation(value) {
var img = canvas.item(0);
img.filters[1].saturation = value;
img.applyFilters();
canvas.renderAll();
console.log(img.filters[1].type);
}
//start vibrance filter code
(function(global) {
var fabric = global.fabric || (global.fabric = {}),
filters = fabric.Image.filters,
createClass = fabric.util.createClass;
filters.Vibrance = createClass(filters.BaseFilter, {
type: 'Vibrance',
fragmentSource: 'precision highp float;\n' +
'uniform sampler2D uTexture;\n' +
'uniform float uVibrance;\n' +
'varying vec2 vTexCoord;\n' +
'void main() {\n' +
'vec4 color = texture2D(uTexture, vTexCoord);\n' +
'float max = max(color.r, max(color.g, color.b));\n' +
'float avg = (color.r + color.g + color.b) / 3.0;\n' +
'float amt = (abs(max - avg) * 2.0) * uVibrance;\n' +
'color.r += max != color.r ? (max - color.r) * amt : 0.00;\n' +
'color.g += max != color.g ? (max - color.g) * amt : 0.00;\n' +
'color.b += max != color.b ? (max - color.b) * amt : 0.00;\n' +
'gl_FragColor = color;\n' +
'}',
vibrance: 0,
mainParameter: 'vibrance',
applyTo2d: function(options) {
if (this.vibrance === 0) {
return;
}
var imageData = options.imageData,
data =...