JSFiddle - React, Tailwind, and code Playground

HTML

<!DOCTYPE html>
<html><head><meta name="GCD" content="YTk3ODQ3ZWZhN2I4NzZmMzBkNTEwYjJl5f148370522f03cb1d476d60e8f0a098"/>
  <meta charset="utf-8">
  <title>undefined</title>
  <meta name="generator" content="Google Web Designer 1.5.4.0113">
  <style type="text/css" id="gwd-text-style">p {
    margin: 0px;
}
h1 {
    margin: 0px;
}
h2 {
    margin: 0px;
}
h3 {
    margin: 0px;
}</style>
  <style type="text/css">html,
body {
    width: 100%;
    height: 100%;
    margin: 0px;
}
body {
    transform: matrix3d(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
    -webkit-transform: matrix3d(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
    -moz-transform: matrix3d(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
    perspective: 1400px;
    -webkit-perspective: 1400px;
    -moz-perspective: 1400px;
    transform-style: preserve-3d;
    -webkit-transform-style: preserve-3d;
    -moz-transform-style: preserve-3d;
    background-color: white;
}
.gwd-canvas-1uw3 {
    position: absolute;
    width: 25px;
    height: 40px;
    transform-origin: center 50% 0px;
    -webkit-transform-origin: center 50% 0px;
    -moz-transform-origin: center 50% 0px;
    transform-style: preserve-3d;
    -webkit-transform-style: preserve-3d;
    -moz-transform-style: preserve-3d;
    left: 154px;
    top: 266px;
    transform: translate3d(-86px, 209px, 0px) rotateZ(50.0053deg);
    -webkit-transform: translate3d(-86px, 209px, 0px) rotateZ(50.0053deg);
    -moz-transform: translate3d(-86px, 209px, 0px) rotateZ(50.0053deg);
}
.gwd-canvas-6ic7 {
    position: absolute;
    width: 7.71605px;
    height: 17.3611px;
    transform-style: preserve-3d;
    -webkit-transform-style: preserve-3d;
    -moz-transform-style: preserve-3d;
    left: 291.681px;
    top: 304.231px;
    transform: translate3d(-116px, 82px, 0px) rotateZ(48.9502deg);
    -webkit-transform: translate3d(-116px, 82px, 0px) rotateZ(48.9502deg);
    -moz-transform: translate3d(-116px, 82px, 0px) rotateZ(48.9502deg);
}
.gwd-img-1ite...