JSFiddle - React, Tailwind, and code Playground
by Mayur Chavda
HTML
<script src="http://d3js.org/d3.v3.min.js"></script>
CSS
.node {
cursor: pointer;
}
.node circle {
fill: #fff;
stroke: steelblue;
stroke-width: 1.5px;
}
.node text {
font: 10px sans-serif;
}
.link {
fill: none;
stroke: #ccc;
stroke-width: 1.5px;
}
JavaScript
var margin = {
top: 20,
right: 120,
bottom: 20,
left: 120
},
width = 960 - margin.right - margin.left,
height = 800 - margin.top - margin.bottom;
var i = 0,
duration = 750,
root;
var tree = d3.layout.tree()
.size([height, width]);
var diagonal = d3.svg.diagonal()
.projection(function (d) {
return [d.y, d.x];
});
var svg = d3.select("body").append("svg")
.attr("width", width + margin.right + margin.left)
.attr("height", height + margin.top + margin.bottom)
.append("g")
.attr("transform", "translate(" + margin.left + "," + margin.top + ")");
d3.json("flare.json", function (error, flare) {
//d3.json("data.json", function(error, flare) {
root = flare;
root.x0 = height / 2;
root.y0 = 0;
function collapse(d) {
if (d.children) {
d._children = d.children;
d._children.forEach(collapse);
d.children = null;
}
}
root.children.forEach(collapse);
update(root);
});
d3.select(self.frameElement).style("height", "800px");
function update(source) {
// Compute the new tree layout.
var nodes = tree.nodes(root).reverse(),
links = tree.links(nodes);
var total = nodes.length || 1;
// Normalize for fixed-depth.
nodes.forEach(function (d) {
d.y = d.depth * 180;
});
// Update the nodes…
var node = svg.selectAll("g.node")
.data(nodes, function (d) {
return d.id || (d.id = ++i);
});
// Enter any new nodes at the parent's previous position.
var nodeEnter = node.enter().append("g")
.attr("class", "node")
.attr("transform", function (d) {
return "translate(" + source.y0 + "," + source.x0 + ")";
})
.on("click", click)
.on("mouseover", function (d) {
alert("over");
})
.on("mouseout", function (d) { /*this.text.style('display', 'none'); */
});
nodeEnter.append("circle")
.attr("r", 1e-6)
...