JSFiddle - React, Tailwind, and code Playground

by Mauricio Sanchez

JavaScript

var lcdScreenNumber = new THREE.OBJLoader();
    lcdScreenNumber.load("threejs_objects/first_layer(screen,enclosure,connector)/lcd_numbers.obj", function (object){

        // material
        var material = new THREE.MeshPhongMaterial({

            color: 0x0fAAFF,
            specular: 0x00009A,
            shininess: 10,
            emissive: 0x000000,
            side: THREE.DoubleSide,
            combine: THREE.MixOperation

        });

        // we pass the material
        object.traverse(function (child){

            if(child instanceof THREE.Mesh){

                child.material = material;
            }

        });

        firstLayer.push(object);
        // add the object to our main scene
        scene.add(object);
        


    });