JSFiddle - React, Tailwind, and code Playground
by Matt Bow
JavaScript
function Mouse(i_name){
this.name = i_name;
this.alive=true;
this.whoami = function(){
console.log("hi i am a mouse named "+ this.name);
};
this.getStatus = function(){
if (this.alive === false){
console.log("I am dead. I was eaten by " + this.killer);
}
else {
console.log("I am alive and eating cheese");
}
};
this.update = function(kitty, callback){
this.killer = kitty;
var err = 'FAIL';
if(this.alive){
this.alive = false;
console.log(kitty + " ate a mouse");
err = 'SUCCESS';
}
callback(function(){
console.log('so complicated');
return 'SUCCESS';
}(),this.name);
};
}
var feedCat = function(i_mouse){
if (!i_mouse) {
console.log("You need to feed the cat a mouse");
return;
}
var catName = 'Wes';
i_mouse.update(catName,function(err,victimName){
if(err==='SUCCESS') {
console.log("Fed " + victimName + " to " + catName);
}
else {
console.log('somethings wrong');
}
});
}
var mouse = new Mouse('Sam');
mouse.whoami();
mouse.getStatus();
feedCat(mouse);
mouse.getStatus();