JSFiddle - React, Tailwind, and code Playground
by mat1x228
HTML
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<link rel="stylesheet" href="styles.css" />
<title>Aim Training | Проект 5</title>
</head>
<body>
<div class="screen">
<h1>Aim Training</h1>
<a href="#" class="start" id = "start">Начать игру</a>
</div>
<div class="screen">
<h1>Выберите время</h1>
<ul class="time-list" id ="time-list">
<li>
<button class="time-btn"
data-time = "10">
10 сек
</button>
</li>
<li>
<button class="time-btn" data-time = "20">
20 сек
</button>
</li>
<li>
<button class="time-btn" data-time = "30">
30 сек
</button>
</li>
</ul>
</div>
<div class="screen">
<h3>Осталось <span id="time">00:00</span></h3>
<div class="board" id="board"></div>
</div>
<script src="app.js"></script>
</body>
</html>
CSS
@import url('https://fonts.googleapis.com/css?family=Khula&display=swap');
* {
box-sizing: border-box;
}
body {
color: #fff;
font-family: 'Khula', sans-serif;
height: 100vh;
overflow: hidden;
margin: 0;
text-align: center;
}
a {
color: #fff;
text-decoration: none;
}
a:hover {
color: #16D9E3;
}
.start {
font-size: 1.5rem;
}
h1 {
line-height: 1.4;
font-size: 4rem;
}
.screen {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
height: 100vh;
width: 100vw;
transition: margin 0.5s ease-out;
background: linear-gradient(90deg, #29323C 0%, #485563 100%);
}
.screen.up {
margin-top: -100vh;
}
.time-list {
display: flex;
flex-wrap: wrap;
justify-content: center;
list-style: none;
padding: 0;
}
.time-list li {
margin: 10px;
}
.time-btn {
background-color: transparent;
border: 2px solid #C0C0C0;
color: #fff;
cursor: pointer;
font-family: inherit;
padding: .5rem 1rem;
font-size: 1.5rem;
}
.time-btn:hover {
border: 2px solid #16D9E3;
color: #16D9E3;
}
.hide {
opacity: 0;
}
.primary {
color: #16D9E3;
}
.board {
display: flex;
justify-content: center;
align-items: center;
position: relative;
width: 500px;
height: 500px;
background: linear-gradient(118.38deg, #29323C -4.6%, #485563 200.44%);
box-shadow: -8px -8px 20px #2A333D, 10px 7px 20px #475462;
border-radius: 30px;
overflow: hidden;
}
.circle {
background: linear-gradient(90deg, #16D9E3 0%, #30C7EC 47%, #46AEF7 100%);
position: absolute;
border-radius: 50%;
cursor: pointer;
}
JavaScript
const startBtn = document.querySelector
('#start')
const screens = document.querySelectorAll ('.screen')
const timeList = document.querySelector ('#time-list')
const timeEl = document.querySelector('#time')
const board = document.querySelector('#board')
const colors = ['#33ccff', '#ff99cc']
let time = 0
let score = 0
startBtn.addEventListener('click' , (event) => {
event.preventDefault()
screens[0].classList.add('up')
})
timeList.addEventListener('click' , event =>
{
if (event.target.classList.contains('time-btn')){
time = parseInt(event.target.getAttribute('data-time'))
screens[1].classList.add('up')
startGame()
}
})
board.addEventListener('click' , event => {
if (event.target.classList.contains('circle')){
score++
event.target.remove()
createRandomCircle()
}
})
function startGame() {
setInterval(decreaseTime , 1000)
createRandomCircle()
setTime(time)
}
function decreaseTime() {
if (time === 0){
finishGame()
} else {
let current = --time
if (current <10) {
current = `0${current}`
}
setTime(current)
}
}
function setTime (value) {
timeEl.innerHTML =`00:${value}`
}
function finishGame(){
timeEl.parentNote.classList.add('hide')
board .innerHTML = `<h1>Ваш Счет : <span class="primary">${score}</span></h1>`
}
function createRandomCircle() {
const circle = document.createElement ('div')
const size = getRandomNumber (10, 60)
const {width , height} = board.getBoundingClientRect()
const x = getRandomNumber(0, width - size)
const y = getRandomNumber(0 , height - size)
const color = getRandomColor()
circle.classList.add('circle')
circle.style.width = `${size}px`
circle.style.height = `${size}px`
circle.style.top = `${y}px`
circle.style.left = `${x}px`
board.append(circle)
}
function getRandomNumber (min, max) {
return Math.round(Math.random() * (max - min) + min)
}
function getRandomColor() {
const index =...