JSFiddle - React, Tailwind, and code Playground
HTML
<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js webgl - animation - keyframes</title>
<meta charset="utf-8" />
<meta
name="viewport"
content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"
/>
<link type="text/css" rel="stylesheet" href="main.css" />
<style>
body {
background-color: #bfe3dd;
color: #000;
}
a {
color: #2983ff;
}
</style>
</head>
<body>
<div id="container"></div>
<div id="info">
<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a>
webgl - animation - keyframes<br />
Model:
<a
href="https://www.artstation.com/artwork/1AGwX"
target="_blank"
rel="noopener"
>Littlest Tokyo</a
>
by
<a
href="https://www.artstation.com/glenatron"
target="_blank"
rel="noopener"
>Glen Fox</a
>, CC Attribution.
</div>
<script type="module">
// https://threejs.org/
import * as THREE from "https://threejs.org/build/three.module.js";
import Stats from "https://threejs.org/examples/jsm/libs/stats.module.js";
import { OrbitControls } from "https://threejs.org/examples/jsm/controls/OrbitControls.js";
import { RoomEnvironment } from "https://threejs.org/examples/jsm/environments/RoomEnvironment.js";
import { GLTFLoader } from "https://threejs.org/examples/jsm/loaders/GLTFLoader.js";
import { DRACOLoader } from "https://threejs.org/examples/jsm/loaders/DRACOLoader.js";
let mixer;
const clock = new THREE.Clock();
const container = document.getElementById("container");
const stats = new Stats();
container.appendChild(stats.dom);
const renderer = new THREE.WebGLRenderer({ antialias: true });
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(window.innerWidth, window.innerHeight);
...