JSFiddle - React, Tailwind, and code Playground
by Lore ZZ
HTML
<script src="//cdn.rawgit.com/mrdoob/three.js/master/build/three.min.js"></script>
<video id="video" ></video>
CSS
body {
margin: 0;
}
JavaScript
let camera, scene, renderer, video;
init();
animate();
function init() {
camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.01, 10 );
camera.position.z = 1;
scene = new THREE.Scene();
video = document.getElementById( 'video' );
const texture = new THREE.VideoTexture( video );
texture.minFilter = THREE.LinearFilter;
texture.magFilter = THREE.LinearFilter;
texture.format = THREE.RGBFormat;
const geometry = new THREE.PlaneBufferGeometry();
const material = new THREE.MeshBasicMaterial( { map: texture } );
const mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
initWebcamInput();
}
function initWebcamInput() {
if ( navigator.mediaDevices && navigator.mediaDevices.getUserMedia ) {
navigator.mediaDevices.getUserMedia( { video: true } ).then( stream => {
video.src = window.URL.createObjectURL( stream );
video.play();
} );
}
}
function animate() {
requestAnimationFrame( animate );
renderer.render( scene, camera );
}