JSFiddle - React, Tailwind, and code Playground
by Alexandr Loginov
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/iScroll/5.2.0/iscroll.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/iScroll/5.2.0/iscroll-zoom.min.js"></script>
<button id="clear">clear</button>
<canvas id="canvas" width="490" height="220"></canvas>
CSS
canvas {
background-color: #999;
}
JavaScript
context = canvas.getContext("2d");
// var icanvas = new IScroll('#i', {
// zoom: true,
// mouseWheel: true,
// wheelAction: 'zoom'
// });
$('#canvas').mousedown(function(e){
var mouseX = e.pageX - this.offsetLeft;
var mouseY = e.pageY - this.offsetTop;
paint = true;
addClick(e.pageX - this.offsetLeft, e.pageY - this.offsetTop);
redraw();
});
$('#canvas').mousemove(function(e){
if(paint){
addClick(e.pageX - this.offsetLeft, e.pageY - this.offsetTop, true);
redraw();
}
});
$('#canvas').mouseup(function(e){
paint = false;
});
$('#canvas').mouseleave(function(e){
paint = false;
});
var clickX = new Array();
var clickY = new Array();
var clickDrag = new Array();
var paint;
function addClick(x, y, dragging)
{
clickX.push(x);
clickY.push(y);
clickDrag.push(dragging);
}
function redraw(){
context.clearRect(0, 0, context.canvas.width, context.canvas.height); // Clears the canvas
context.strokeStyle = "#df4b26";
context.lineJoin = "round";
context.lineWidth = 5;
for(var i=0; i < clickX.length; i++) {
context.beginPath();
if(clickDrag[i] && i){
context.moveTo(clickX[i-1], clickY[i-1]);
}else{
context.moveTo(clickX[i]-1, clickY[i]);
}
context.lineTo(clickX[i], clickY[i]);
context.closePath();
context.stroke();
}
}
$('#clear').click(()=> {
context.clearRect(0, 0, context.canvas.width, context.canvas.height);
});