var myElement = document.getElementById('myElement');
var mc = new Hammer.Manager(myElement);
// create a pinch and rotate recognizer
var rotate3 = new Hammer.Rotate({
pointers: 3
});
var rotate2 = new Hammer.Rotate({
pointers: 2
});
// add to the Manager
mc.add([rotate2, rotate3]);
mc.on("rotate", function(ev) {
console.dir(ev);
});
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