JSFiddle - React, Tailwind, and code Playground

by Alex

HTML

<h1>

</h1>
<h3>

</h3>

<h2>

</h2>
<h4>

</h4>

<p>

</p>

JavaScript

function murmurhash2_32_gc(str, seed) {
  var
    l = str.length,
    h = seed ^ l,
    i = 0,
    k;

  while (l >= 4) {
    k =
      ((str.charCodeAt(i) & 0xff)) |
      ((str.charCodeAt(++i) & 0xff) << 8) |
      ((str.charCodeAt(++i) & 0xff) << 16) |
      ((str.charCodeAt(++i) & 0xff) << 24);

    k = (((k & 0xffff) * 0x5bd1e995) + ((((k >>> 16) * 0x5bd1e995) & 0xffff) << 16));
    k ^= k >>> 24;
    k = (((k & 0xffff) * 0x5bd1e995) + ((((k >>> 16) * 0x5bd1e995) & 0xffff) << 16));

    h = (((h & 0xffff) * 0x5bd1e995) + ((((h >>> 16) * 0x5bd1e995) & 0xffff) << 16)) ^ k;

    l -= 4;
    ++i;
  }

  switch (l) {
    case 3:
      h ^= (str.charCodeAt(i + 2) & 0xff) << 16;
    case 2:
      h ^= (str.charCodeAt(i + 1) & 0xff) << 8;
    case 1:
      h ^= (str.charCodeAt(i) & 0xff);
      h = (((h & 0xffff) * 0x5bd1e995) + ((((h >>> 16) * 0x5bd1e995) & 0xffff) << 16));
  }

  h ^= h >>> 13;
  h = (((h & 0xffff) * 0x5bd1e995) + ((((h >>> 16) * 0x5bd1e995) & 0xffff) << 16));
  h ^= h >>> 15;

  return h >>> 0;
}

function murmurhash3_32_gc(key, seed) {
  var remainder, bytes, h1, h1b, c1, c1b, c2, c2b, k1, i;

  remainder = key.length & 3; // key.length % 4
  bytes = key.length - remainder;
  h1 = seed;
  c1 = 0xcc9e2d51;
  c2 = 0x1b873593;
  i = 0;

  while (i < bytes) {
    k1 =
      ((key.charCodeAt(i) & 0xff)) |
      ((key.charCodeAt(++i) & 0xff) << 8) |
      ((key.charCodeAt(++i) & 0xff) << 16) |
      ((key.charCodeAt(++i) & 0xff) << 24);
    ++i;

    k1 = ((((k1 & 0xffff) * c1) + ((((k1 >>> 16) * c1) & 0xffff) << 16))) & 0xffffffff;
    k1 = (k1 << 15) | (k1 >>> 17);
    k1 = ((((k1 & 0xffff) * c2) + ((((k1 >>> 16) * c2) & 0xffff) << 16))) & 0xffffffff;

    h1 ^= k1;
    h1 = (h1 << 13) | (h1 >>> 19);
    h1b = ((((h1 & 0xffff) * 5) + ((((h1 >>> 16) * 5) & 0xffff) << 16))) & 0xffffffff;
    h1 = (((h1b & 0xffff) + 0x6b64) + ((((h1b >>> 16) + 0xe654) & 0xffff) << 16));
  }

  k1 = 0;

  switch (remainder) {
    case 3:
      k1 ^= (key.charCodeAt(i +...