JSFiddle - React, Tailwind, and code Playground
by Alex
HTML
<script type="application/processing">
float speed = 60.0;
float hex = 60.0;
HexLine h1 = new HexLine(0.05);
class HexLine {
float xoff, yoff, inc;
int direction=0;
HexLine(float i) {
inc = i;
xoff = 0.0;
yoff = 0.0;
}
void update() {
float n = xoff*speed;
xoff += inc;
switch(int(frameCount%frameRate)){
case speed: direction = round(random(-1,1));
break;
case speed/3: direction = round(random(-1,1));
break;
case speed/3*2: direction = round(random(-1,1));
break;
}
if( frameCount%frameRate < speed/3 ){
yoff += direction * hex/20;
}
if(n>width){
xoff = 0.0;
n = 0.0;
}
float m = height/2 + yoff;
if(m>height){
m = 1;
}
yoff += inc;
fill(0,255,0,100);
ellipse(n,m,8,8);
}
}
void setup() {
size(1024,1024);
background(0);
frameRate(speed);
smooth();
noStroke();
//
}
void draw() {
fill(0, 5);
rect(0,0,width,height);
h1.update();
textSize(32);
text( int(frameCount%frameRate), width-60, height-20);
}
</script>
<canvas></canvas>
CSS
html,body{
width:100%;
height:100%;
margin:0; padding:0;
}
canvas{
width:100%;
height:100%;
}