three.js dev template - module

by kirill321592

CSS

body {
	background-color: #000;
	margin: 0px;
	overflow: hidden;
}

JavaScript

// Simple three.js example

import * as THREE from "https://rawgit.com/mrdoob/three.js/dev/build/three.module.js";
import { OrbitControls } from "https://rawgit.com/mrdoob/three.js/dev/examples/jsm/controls/OrbitControls.js";

var mesh, renderer, scene, camera, controls;

init();
animate();

function init() {

    // renderer
    renderer = new THREE.WebGLRenderer();
    renderer.setSize( window.innerWidth, window.innerHeight );
    renderer.setPixelRatio( window.devicePixelRatio );
    document.body.appendChild( renderer.domElement );

    // scene
    scene = new THREE.Scene();
    
    // camera
    camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 10000 );
    camera.position.set( 20, 20, 20 );

    // controls
    controls = new OrbitControls( camera, renderer.domElement );
    
    // ambient
    scene.add( new THREE.AmbientLight( 0x222222 ) );
    
    // light
    var light = new THREE.DirectionalLight( 0xffffff, 1 );
    light.position.set( 20,20, 0 );
    scene.add( light );
    
    // axes
    scene.add( new THREE.AxesHelper( 20 ) );

    // geometry
    var geometry = new THREE.BoxGeometry(5,5,5);
    //geometry.faces[10].color.setHex(0xff0000);
    //  geometry.faces[11].color.setHex(0xff0000);
    // material
    let materialsFrontSide = [];
     let materialsBackSide = [];
    
    for( let i = 0; i < 6; i++ ){
    materialsFrontSide.push(
    
   new THREE.MeshBasicMaterial( {
        color: 0xaaaaaa, 
        transparent: true,
        opacity: 0.5,
       side: THREE.FrontSide,
       alphaTest: 1      
    } )   
    );
    materialsBackSide.push(
    new THREE.MeshBasicMaterial( {
        color: 0xaaaaaa, 
        transparent: true,
        opacity: 0.5,
        side: THREE.BackSide,
        alphaTest: 0.1            
    } )  
    

    );
    
     } 
   
   let side = 5;
    
    materialsFrontSide[side].color.setHex(0xff0000);
     materialsBackSide[side].color.setHex(0xff0000);
     
    
   //...