HW3_ver1
by KUO YOU-TING
HTML
<div id="info">HW3</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r70/three.min.js"></script>
<script src="https://dl.dropboxusercontent.com/u/3587259/Code/Threejs/OrbitControls.js"></script>
<script src="https://code.jquery.com/jquery-2.1.4.min.js"></script>
<script src="https://jyunming-chen.github.io/tutsplus/js/KeyboardState.js"></script>
CSS
#info {
position: absolute;
top: 2%;
width: 100%;
padding: 10px;
text-align: center;
color: #ffff00
}
body {
overflow: hidden;
}
JavaScript
var scene, renderer, camera;
var controls;
var car = new THREE.Object3D();
var frontWheel = new THREE.Object3D();
var leftRearWheel = new THREE.Object3D();
var rightRearWheel = new THREE.Object3D();
var keyboard = new KeyboardState();
init();
animate();
function init() {
scene = new THREE.Scene();
renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.setClearColor(0x888888);
document.body.appendChild(renderer.domElement);
camera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 1, 1000);
camera.position.set(0, 50, 50);
controls = new THREE.OrbitControls(camera, renderer.domElement);
THREE.ImageUtils.crossOrigin = '';
texture = THREE.ImageUtils.loadTexture('http://i.imgur.com/8enBd95.png');
var materialArray = [];
materialArray.push(new THREE.MeshBasicMaterial({
map: THREE.ImageUtils.loadTexture('http://i.imgur.com/3NCDIex.png'),
transparent: true, side: THREE.DoubleSide}));
materialArray.push(new THREE.MeshBasicMaterial({
map: THREE.ImageUtils.loadTexture('http://i.imgur.com/2VPCxX8.png'),
transparent: true, side: THREE.DoubleSide}));
materialArray.push(new THREE.MeshBasicMaterial({
map: THREE.ImageUtils.loadTexture('http://i.imgur.com/qTj48LD.png'),
transparent: true, side: THREE.DoubleSide}));
materialArray.push(new THREE.MeshBasicMaterial({
map: THREE.ImageUtils.loadTexture('http://i.imgur.com/qTj48LD.png'),
transparent: true, side: THREE.DoubleSide}));
materialArray.push(new THREE.MeshBasicMaterial({
map: THREE.ImageUtils.loadTexture('http://i.imgur.com/K0xJEsO.png'),
transparent: true, side: THREE.DoubleSide}));
materialArray.push(new THREE.MeshBasicMaterial({
map: THREE.ImageUtils.loadTexture('http://i.imgur.com/K0xJEsO.png'),
transparent: true, side: THREE.DoubleSide}));
/*
for (var i = 0; i <6; i++)
materialArray[i].opacity = 0.5;
*/
var carBodyGeometry = new THREE.BoxGeometry(40,...