HW3_ver3

by KUO YOU-TING

HTML

<div id="info">HW3
  <br/>方向鍵操作</div>
<button id="birdEye"><img src="http://i.imgur.com/JUbhFU8.png"></button>
<button id="astern"><img src="http://i.imgur.com/Ogi9S4m.png"></button>
<button id="viewPoint"><img src="http://i.imgur.com/rcJraRH.png"></button>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r70/three.min.js"></script>
<script src="https://dl.dropboxusercontent.com/u/3587259/Code/Threejs/OrbitControls.js"></script>
<script src="https://code.jquery.com/jquery-2.1.4.min.js"></script>
<script src="https://jyunming-chen.github.io/tutsplus/js/KeyboardState.js"></script>

CSS

#info {
  position: absolute;
  top: 2%;
  width: 100%;
  padding: 10px;
  text-align: center;
  color: #ffff00
}

body {
  overflow: hidden;
}

#birdEye {
  position: absolute;
  border-radius: 100px;
  top: 86.5%;
}
#astern {
  position: absolute;
  border-radius: 100px;
  top: 86.5%;
  left : 12%;
}
#viewPoint {
  position: absolute;
  border-radius: 100px;
  top: 86.5%;
  left : 23%;
}

JavaScript

var scene, renderer, camera, controls;
var car = new THREE.Object3D();
var frontWheel = new THREE.Object3D();
var leftRearWheel = new THREE.Object3D();
var rightRearWheel = new THREE.Object3D();
var parkingSpace = new THREE.Object3D();
var keyboard = new KeyboardState();
var theta = 0.001;
var clock = new THREE.Clock();
var obstacle1, obstacle2;
var birdEyeTurn = false, asternTurn = false, viewPoint = false;
var b = new THREE.Line(), c = new THREE.Line(), d = new THREE.Line(), e = new THREE.Line(), f = new THREE.Line();

$("#birdEye").click(function() {
  birdEyeTurn = !birdEyeTurn;
});
$("#astern").click(function() {
  asternTurn = !asternTurn;
});
$("#viewPoint").click(function() {
  viewPoint = !viewPoint;
  birdCamera.position.set(-10, 390, 0);
});

init();
animate();

function init() {
  scene = new THREE.Scene();
  renderer = new THREE.WebGLRenderer();
  renderer.setSize(window.innerWidth, window.innerHeight);
  renderer.setClearColor(0x888888);
  document.body.appendChild(renderer.domElement);

  camera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 1, 1000);
  camera.position.set(-200, 100, 0);
  controls = new THREE.OrbitControls(camera, renderer.domElement);
  
  birdCamera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 1, 1000);
  birdCamera.position.set(-10, 390, 0);
  birdControls = new THREE.OrbitControls(birdCamera, renderer.domElement);
  cameraHUD = new THREE.OrthographicCamera(-10, 10, 10, -10, -10, 1000);
  cameraHUD.position.z = 500;
  
  backCamera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 1, 1000);
  backControls = new THREE.OrbitControls(birdCamera, renderer.domElement);
  
  renderer.autoClear = false;
  sceneHUD = new THREE.Scene();

//不同view的HUD
var fframe = new THREE.Mesh(new THREE.PlaneGeometry(5.7, 0.08), new THREE.MeshBasicMaterial({
    color: 0xff0000,
    depthTest: false
  }));
var fframe2 = new THREE.Mesh(new THREE.PlaneGeometry(5.8, 0.08), new...