keyCode puck

5.1 assignment 3

by Ken Sprague

HTML

<h3>Practice Set, Week 9, Keyboard Events</h3>

<p>This page contains a box with a "puck" in it. The javascript contains functions that will move the puck in each of four directions. Your task is to write an event handler that will respond to the keyboard - specifically, to allow the user to use the arrow keys to move the puck around.</p>
<p>You can attach an event handler to the window object, and have a conditional to see which key was pressed. The <a href="http://jsfiddle.net/cscie3/j1uLsvay/">keyCode utility</a> we referred to in Week 9, lesson 3 of the course may be helpful to you.</p>
<p>Also, when running your code in JSFiddle, you will have to give this HTML output frame focus (by clicking on it once) for your code to capture keyboard activity. </p>
<p>Hint - all you have to do is listen for keydown or keyup, and depending on which arrow key was pressed, call the appropriate function. </p>
<div id="container">
    <div id="output"></div>
    <div id="puck"></div>
</div>

CSS

#container{
    height: 200px;
    width: 400px;
    border: 1px solid black;
    background-color: #dddddd;
}
#puck{
    border: 1px solid red;
    height: 20px;
    width: 20px;
    background-color: red;
    position:relative;
    top: 90px;
    left: 190px;
}

JavaScript

// Add your event handler here to listen for keyboard
//   activity and call the functions below as needed.

var container = document.getElementById("container");

// initial location of the puck, and step size
var step = 4;
var pTop = 90;
var pLeft = 190;

// utility functions that will move the puck
var puck = document.getElementById("puck");

//add event handler from keyCode utility
document.addEventListener("keydown", function(evt){

//up
if(evt.keyCode == 38) {
	pTop -= step;
  puck.style.top = pTop + "px";
}
//down
else if (evt.keyCode == 40) {
	pTop += step;
  puck.style.top = pTop + "px";
}
//left
else if (evt.keyCode == 37) {
	pLeft -= step;
  puck.style.left = pLeft + "px";
}
//right
else if (evt.keyCode == 39) {
	pLeft += step;
  puck.style.left = pLeft + "px";
}
});

/*function mvup(){
    pTop -= step;
    puck.style.top = pTop + "px";
}
function mvdown(){
    pTop += step;
    puck.style.top = pTop + "px";
}
function mvleft(){
    pLeft -= step;
    puck.style.left = pLeft + "px";
}
function mvright(){
    pLeft += step;
    puck.style.left = pLeft + "px";
}*/