JSFiddle - React, Tailwind, and code Playground
by kayenglajom
HTML
<!DOCTYPE html>
<html>
<head>
<script type="text/javascript" src="https://code.jquery.com/jquery-1.10.2.min.js"></script>
<script type="text/javascript" src="alphabet.js"></script>
<link rel="stylesheet" type="text/css" href="style.css">
</head>
<body>
<canvas id="myCanvas"></canvas>
<script type="text/javascript" src="bubbles.js"></script>
<script type="text/javascript" src="index.js"></script>
</body>
</html>
CSS
* {
box-sizing: border-box;
}
.footer {
font-family: Helvetica, sans-serif;
height: 100px;
width: 100%;
position: fixed;
bottom: 0px;
display: flex;
align-items: center;
justify-content: center;
}
.button {
width: 150px;
height: 50px;
display: flex;
align-items: center;
justify-content: center;
border: 2px solid rgb(32, 64, 86);
color: rgb(32, 64, 86);
transition: background-color 0.2s, color 0.2s;
}
.button:hover {
cursor: pointer;
background-color: rgb(32, 64, 86);
;
color: white;
transition: background-color 0.2s, color 0.2s;
}
JavaScript
// Define color variables:
red = [0, 100, 63];
orange = [40, 100, 60];
green = [75, 100, 40];
blue = [196, 77, 55];
purple = [280, 50, 60];
letterColors = [red, orange, green, blue, purple];
// This variable controls the smallest distance at which a mouse will
mouseResponseThreshold = 70;
// This variable controls how strongly the dots will try to return to their starting position
friction = 0.95;
// This variable controls how much the dots will rotate when interacting
rotationForce = 0.01;
message = 'Change the physics!';
drawName(message, letterColors);
bounceBubbles();