stack geometries
by jscastro76
HTML
<script src="https://threejs.org/build/three.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js"></script>
<canvas id="myCanvas"/>
CSS
body {
background-color: #fff;
margin: 0px;
overflow: hidden;
}
JavaScript
var renderer,
scene,
controls,
camera,
container = document.getElementById('myCanvas');
//RENDERER
renderer = new THREE.WebGLRenderer({
canvas: container,
antialias: true
});
//renderer.setClearColor(0x000000);
renderer.setPixelRatio(window.devicePixelRatio); //device pixel ratio
renderer.setSize(window.innerWidth, window.innerHeight); //canvas size
//MATERIAL
init();
function init() {
scene = new THREE.Scene();
scene.background = new THREE.Color(0x999999);
var light = new THREE.AmbientLight(0xffffff);
light.position.set(0.5, 1.0, 0.5).normalize();
scene.add(light);
camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
camera.position.fromArray([0, 0, 140]);
scene.add(camera);
var gridHelper = new THREE.GridHelper(400, 40, 0x0000ff, 0x808080);
gridHelper.position.y = 0;
gridHelper.position.x = 0;
scene.add(gridHelper);
controls = new THREE.OrbitControls(camera, container);
var curve = new THREE.EllipseCurve(
0, 0, // ax, aY
15, 7, // xRadius, yRadius
0, Math.PI, // aStartAngle, aEndAngle
false // aClockwise
);
var points = curve.getSpacedPoints(5);
var path = new THREE.Path();
var geometry = path.createGeometry(points);
var material = new THREE.LineBasicMaterial({
color: 0xff0000
});
var line = new THREE.Line(geometry, material);
scene.add(line);
render();
}
function render() {
requestAnimationFrame(render);
controls.update();
renderer.render(scene, camera);
}