get bounding box of a imported model
by jscastro76
HTML
<script src="https://threejs.org/build/three.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js"></script>
<script src="https://threejs.org/examples/js/loaders/GLTFLoader.js"></script>
<canvas id="myCanvas"/>
CSS
body {
background-color: #fff;
margin: 0px;
overflow: hidden;
}
JavaScript
var mesh, renderer,
scene, model,
controls,
camera,
container = document.getElementById('myCanvas');
//RENDERER
renderer = new THREE.WebGLRenderer({
canvas: container,
antialias: true
});
//renderer.setClearColor(0x000000);
renderer.setPixelRatio(window.devicePixelRatio); //device pixel ratio
renderer.setSize(window.innerWidth, window.innerHeight); //canvas size
init();
function init() {
scene = new THREE.Scene();
scene.background = new THREE.Color(0x999999);
var light = new THREE.AmbientLight(0xffffff, 1);
light.position.set(0.5, 1.0, 0.5).normalize();
scene.add(light);
camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
camera.position.fromArray([-20, 10, -140]);
scene.add(camera);
controls = new THREE.OrbitControls(camera, container);
var loader = new THREE.GLTFLoader();
loader.load(
'https://docs.mapbox.com/mapbox-gl-js/assets/34M_17/34M_17.gltf',
function(gltf) {
model = gltf.scene;
this.scene.add(model);
let bbox = new THREE.Box3().setFromObject(model);
let helper = new THREE.Box3Helper(bbox, new THREE.Color(0, 255, 0));
let size = bbox.getSize(new THREE.Vector3());
scene.add(helper);
}
);
var gridHelper = new THREE.GridHelper(400, 40, 0x0000ff, 0x808080);
gridHelper.position.y = 0;
gridHelper.position.x = 0;
scene.add(gridHelper);
render();
}
function render() {
requestAnimationFrame(render);
renderer.render(scene, camera);
}