jQuery addClass example
Change class name on click in jQuery
by jrj2211
HTML
<script src="http://joejankowiak.com/threejs/three.min.js"></script>
<script src="http://joejankowiak.com/threejs/inflate.min.js"></script>
<script src="http://joejankowiak.com/threejs/OrbitControls.js"></script>
<script src="http://joejankowiak.com/threejs/FBXLoader.js"></script>
<div class='info'>
<div class='stat'><div>Pan</div><div class='rotation_display' id="pan">0</div><div id="pan-increase" class='increase'>+</div><div id="pan-decrease" class='decrease'>-</div></div>
<div class='stat'><div>Tilt</div><div class='rotation_display' id="tilt">0</div><div id="tilt-increase" class='increase'>+</div><div id="tilt-decrease" class='decrease'>-</div></div>
<div class='stat'><div>Roll</div><div class='rotation_display' id="roll">0</div><div id="roll-increase" class='increase'>+</div><div id="roll-decrease" class='decrease'>-</div></div>
<div class='log'><div>Log</div><div class='rotation_display' id="log">0</div></div>
</div>
CSS
html, body {
margin:0px;
padding:0px;
overflow: hidden;
color:white;
font-family: arial;
}
canvas {
background-color:#141825;
width:100%;
height:100%;
}
.info {
position:absolute;
top:20px;
left:20px;
background-color:rgba(0,0,0,.5);
border-radius:10px;
padding:10px;
display:grid;
grid-template-columns: 1fr;
grid-row-gap: 10px;
width:200px;
}
.stat {
font-size:16px;
display:grid;
grid-template-columns: 50px 1fr 20px 20px;
justify-content: center;
align-items: center;
}
.rotation_display {
background-color:rgba(0,0,0,.5);
border-radius:3px;
padding:3px 7px;
}
.decrease { background-color:red; text-align:center; }
.increase { background-color:green; text-align:center; }
JavaScript
var container, controls;
var camera, scene, renderer, light;
var rollObj, cube;
var curPan = 0;
var curTilt = 0;
var axis = {pan:0, tilt:0, roll: 0};
clickAndHold("#pan-increase", function() { onAxisUpdate("pan", 1); });
clickAndHold("#pan-decrease", function() { onAxisUpdate("pan", -1); });
clickAndHold("#tilt-increase", function() { onAxisUpdate("tilt", 1); });
clickAndHold("#tilt-decrease", function() { onAxisUpdate("tilt", -1); });
clickAndHold("#roll-increase", function() { onAxisUpdate("roll", 1); });
clickAndHold("#roll-decrease", function() { onAxisUpdate("roll", -1); });
var timeoutId = 0;
function clickAndHold(el, callback) {
$(el).on('mousedown', function() {
callback();
timeoutId = setTimeout(function() {
timeoutId = setInterval(callback, 50);
}, 500);
}).on('mouseup mouseleave', function() {
clearTimeout(timeoutId);
});
}
function onAxisUpdate(name, increment) {
axis[name] += increment;
updateCubeRotation(axis.pan, axis.tilt, axis.roll);
}
init();
animate();
function init() {
container = document.createElement( 'div' );
document.body.appendChild( container );
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 2000 );
camera.position.set( 5, 5, 5 );
controls = new THREE.OrbitControls( camera );
controls.target.set( 0, 0, 0 );
controls.update();
scene = new THREE.Scene();
scene.background = new THREE.Color( 0xa0a0a0 );
scene.fog = new THREE.Fog( 0xa0a0a0, 1 );
light = new THREE.HemisphereLight( 0xffffff, 0x444444 );
light.position.set( 0, 200, 0 );
scene.add( light );
light = new THREE.DirectionalLight( 0xffffff );
light.position.set( 0, 200, 100 );
light.castShadow = true;
light.shadow.camera.top = 180;
light.shadow.camera.bottom = - 100;
light.shadow.camera.left = - 120;
light.shadow.camera.right = 120;
scene.add( light );
var grid = new THREE.GridHelper( 100, 40, 0x000000, 0x000000 );
grid.material.opacity =...