JSFiddle - React, Tailwind, and code Playground
by markus636
HTML
<script src='https://cdnjs.cloudflare.com/ajax/libs/phaser/2.6.2/phaser.min.js'></script>
JavaScript
// check -> http://phaser.io/examples/v2/groups/add-a-sprite-to-group
var game;
var dudes;
game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create, update: update });
function preload () {
game.load.image('dude','data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADsAAABSCAMAAADdAFwTAAAATlBMVEUAAABMHCPGVFitR1SYPkp+NT5vLzdYIyo+Gh8tKSUpFRnbfIBrLTVIGyJBGiB2MDpcJi6UV2G6mZ94S1RhVEi9pY7u07qFb2FIPjidhHwLM0UeAAAAAXRSTlMAQObYZgAAAAFiS0dEAIgFHUgAAAAJcEhZcwAACxMAAAsTAQCanBgAAAAHdElNRQfgCQ8PADM7b+UuAAADp0lEQVRYw53YCVbjMAwA0Kqx5WUYCLQD5P4XHUmWt8Rpm5jHUl5/5EWy01wuT1qM8XKuxWiMPaejtRM1cwJHRMvtDI7onEO6wEEcuRF17+4gjpHHObF+59D2Gg/IKzXSANJtZz7iQTkZY1jjYm08KGdaXWuBO/18wH3M+UuWKNkngVe9pZg/RBEZG4yHJFta3qdWVmUl7Q0xW7tjI0Dk98uaFumsuzl0D22MllfCJl1iWkpIkJTct5TwEg6s6CKZ/kl4z1LWpVphbKtkSt0pFsdWa0WwDFQmyFmglZXLPLSS7oRRZsjJDNGfShHGlOdYMLkr2zpDfJ3U/QcWvJN0NxSY6VWwxQSfWXDec85CO0P0D/eSvS1q6ww51JGznR9ZiUuwzlCTG0TnXZt2B4PQzFAZOcL8KG6xdYbqyGl5H8aFHLfMUB05uBmpWgaWoVpLtsxQHTnFBSrO7dGytoPcAAdS2xu9iZurp44cIv8c6JUd5QbQnIjGlW4td2+QG2xZw4K3Xke1KQlGuQH6FsRl6Xve21Fu0PoU/fmZ9DDuNjc8J0Cj4QtDgJWdU8Gsc8On5Cn6M4TlX+iSkvMOcJAbasGrxnAPvwlnO2vcVW40VjXZ++8SRnFX+4b1uohspec02vs9hLzANW6fGxTUv715/7dY0oy5NZaiQrdvkIW07Sad48eI4ecunY7pmm7mWqE319xIUo4K0uR97jyG7+Ue6q6jtQLgdGNVmY43Cs5eOw8cudpaK5wAtpGmHo6Jk7W9lVpZVBdppsKnwgcWqFBK7BxTjkaNnTjpan2xN2h6vqYSmb/f1rbJ9qx1mIVe6Us0Re6taF8014rSIhu8tlppvAQotTJJTFMoNRRcLE+WWsl2X2sl06vSCb/4Vm+yrRXgN7Wiy6OUXixfi+wqnR3XSttbmbjZ/aSkW1uv1tdama5TvtnLt0Ap1ffi+lor0MQskk+n/bj8ItWK9LmPiSA5Gbp5rvWthUbXbm/1suS7+dDsOk2v82+b7FYaOmvDcn/JbmQ/V37fDuSLFg3LuZVzsmFrobezyatSYs5yQoVyIm0tVLuSM39i+17CC7aTyPJC+Xp/xX60ku6y+PQse7vgXdvFxHxoc6HUjwx7diQlcr3rCAOt6zuQfaNObLSubzPOHcttpaVWkn38tCCNvtOWa4Xt0+cMOvpGW64VNEeeUBQt4z36bEN1PjcuJ3TZV05oG0/JlC25Vo7bWivHbVMrZwKfpX2tDNt/yDhG/ZRAMo8AAAAASUVORK5CYII=');
}
function create () {
dudes = game.add.group();
for (var i = 0; i < 16; i++)
{
dudes.create(50 + Math.random() * 200, 50 + Math.random() * 200,...